AdventureQuest - AdventureQuest is a single-player RPG, although character data is stored on AE servers. The gameplay is similar to that of traditional RPGs in that it revolves around fighting monsters in a turn-based system. As players defeat monsters, they gain experience points, gold, and occasionally

AdventureQuest Web App  

Rating: 4.3
Platform: Microsoft Windows, Web browser
Date Published: July 21, 2002
Author: Artix Entertainment

Application Description:
AdventureQuest is a single-player RPG, although character data is stored on AE servers. The gameplay is similar to that of traditional RPGs in that it revolves around fighting monsters in a turn-based system. As players defeat monsters, they gain experience points, gold, and occasionally "Z-Tokens", a secondary currency that can also be bought with real-world money. There are also special items or sets called Mastercrafts (MC for short). Skill points, like mana, are used primarily for certain class abilities. They are also used for some armors and in the activation of certain items and the usage of potions. Skill points are required to flee from battle; the higher the monster's level, the more SP is needed. AdventureQuest has an alignment system similar to that of Dungeons & Dragons, which includes selection between Good and Evil as well as Unity and Chaos. Actions taken in game affect the player's alignment, and give the player a selection of custom rewards and access to in-game events. The game also includes equipment that will bestow special effects depending on the player's alignment.

Get App


Check out these related apps
ourWorld - ourWorld combines an online virtual world with a range of casual gaming activities. Each player has an avatar and a condo which can be decorated.

An in-game currency,

ourWorld Web

ourWorld combines an online virtual world with a range of casual gaming activities. Each player has an avatar and a condMore...

Shooter Bubble - The goal of the game is to clear the playing field by forming groups of three or more like-colored marbles. The game ends when the balls reach the bottom line of the screen. The more balls destroyed in one shot, the more points scored. A player wins when there are no balls remaining on the playing field.

There are 4 difficulty levels: EasyRide, Novice, Expert, Master. Two scoring modes: Classic, Sniper. The Classic Mode suggests slow-paced gameplay with no time or shots limits. The goal of the Sniper Mode is to clear the playfield using minimum shots.

Shooter Bubble Web

The goal of the game is to clear the playing field by forming groups of three or more like-colored marbles. The game endMore...

Minecraft - Minecraft is a three-dimensional sandbox game that has no specific goals for the player to accomplish, allowing players a great amount of freedom in choosing how to play the game. However, there is an achievement system.[15] Gameplay by default is first person, but players have the option to play in third person mode. The core gameplay revolves around breaking and placing blocks. The game world is composed of rough 3D objects—mainly cubes—arranged in a fixed grid pattern and representing different materials, such as dirt, stone, various ores, water, lava, tree trunks, etc. While players can move freely across the world, objects can only be placed at fixed locations on the grid. Players can gather these material blocks and place them elsewhere, thus allowing for various constructions.

Minecraft Web

Minecraft is a three-dimensional sandbox game that has no specific goals for the player to accomplish, allowing players More...

Happy Wheels - Happy Wheels is a ragdoll physics-based browser game developed and published by Fancy Force. Created by video game designer Jim Bonacci in 2010, the game features several player characters, who use different, sometimes atypical, vehicles to traverse the game's many levels. The game is best known for its graphic violence and the amount of user-generated content its players produce on a regular basis, with game maps shared on a public server.

Happy Wheels Web

Happy Wheels is a ragdoll physics-based browser game developed and published by Fancy Force. Created by video game desigMore...


Tanki Online - The game features four gameplay modes in the form of Deathmatch, Team Deathmatch, Capture The Flag and a

Tanki Online Web

The game features four gameplay modes in the form of Deathmatch, Team Deathmatch, Capture The Flag and a "Control Point"More...

Slither.io - 
The objective of the game is to control and move a snake (or a worm to most players) around a colored area, eat pellets to gain mass, defeat and consume other players to grow the biggest and longest in the game. If the player's snake's head collides into a part of another snake, the player loses the game and must start over. The defeated avatar's body turns into bright, shining pellets for other players to consume. These pellets that remain from

Slither.io Web

The objective of the game is to control and move a snake (or a worm to most players) around a colored area, eat pelletMore...

Drakensang Online - Drakensang Online is very similar to the Diablo game franchise and to other comparable titles in the way that is played from an isometric perspective.

At the beginning of the game, the player creates a character by choosing to play as one of the four different character classes (Dragonknight, Ranger, Spellweaver and Steam Mechanicus) each of which has a different set of attributes.[citation needed] It is possible to create a maximum of up to four characters per account and server. The player can play solo or together with other players. There is also a guild system where players can organize themselves into alliances. Communication takes place via an internal chat system.

The Drakensang world known as

Drakensang Online Web

Drakensang Online is very similar to the Diablo game franchise and to other comparable titles in the way that is played More...

Agar.io - The objective of Agar.io is to grow a cell by swallowing both randomly generated pellets, which slightly increase a cell's mass, and smaller cells, without being swallowed by larger cells. The browser version currently holds four game modes: FFA (Free-for All), Teams, Experimental, and Party. The mobile version of the game includes: FFA (Free-For-All) and Rush Mode. The goal of the game is to obtain the largest cell; players restart when all of their cells are swallowed by another player. Players can change their cell's appearance with predefined words, phrases, symbols or skins. The more mass a cell has, the slower it will move. Cells gradually lose mass over time.

Viruses split cells larger than them into many pieces (16 or less, depending on the mass) and smaller cells can hide underneath a virus for protection against larger cells. Cells in 16 pieces can eat viruses without splitting, though it's usually dangerous running around in sixteen pieces. Viruses are normally randomly generated, but players can make new viruses by feeding a virus, i.e. ejecting a small fraction of a player's cell's mass into the virus a few times, causing the virus to split up and hence create another virus.

Players can split their cell into two, and one of the two evenly divided cells will be flung in the direction of the cursor (a maximum of 16 split cells). This can be used as a ranged attack to swallow other smaller cells, to escape an attack from another cell, or to move more quickly around the map. Split cells eventually merge back into one cell. Aside from feeding viruses, players can eject (release) a small fraction of their mass to feed other cells, an action commonly recognized as an intention to team with another player. A player can also eject mass to trick enemies into coming closer to the player. Once an enemy cell is close enough, the player can split his/her cell to eat the baited enemy.

Agar.io Web

The objective of Agar.io is to grow a cell by swallowing both randomly generated pellets, which slightly increase a cellMore...